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<XnaContent>
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      <Name>Map013</Name>
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    <TextureName>DungeonTiles</TextureName>
        <AutoGenTextureNames></AutoGenTextureNames>

        <CombatTextureName>CombatBkgdDungeon</CombatTextureName>
      <MusicCueName>DungeonTheme</MusicCueName>
      <CombatMusicCueName>BattleTheme</CombatMusicCueName>
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      <Portals>
          <Item>
			  <Name>P1</Name>
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              <DestinationMapContentName>Map012</DestinationMapContentName>
              <DestinationMapPortalName>P2</DestinationMapPortalName>
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			  <ContentName>P1</ContentName>
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		  </Item>
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      <FixedCombatEntries />
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          <Entries />
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  </Asset>
</XnaContent>
